Unity 3D Pro 4.0.0f7 Final Cracked-MPT

The Next Game Changer! Unity Pro 4, The next generation of the Unity development platform, includes all-new character animation technology, more publishing options, shadows for mobile games, DirectX 11 support and many more key updates. Make, ship and sell your professional games with Unity Pro 4. Discover a new level of rendering power; new tools to fine tune your animations; new graphics, special effects and performance optimizations—all unleashed with a smooth and flexible workflow for total creative control and joy.

Mecanim - Simple and powerful animation technology

» Mecanim animation
Mecanim, Unity’s uniquely powerful and flexible animation system, brings your human and non-human characters to life with incredibly fluid and natural motion

Once you set up your rigged models in Unity, advanced retargeting makes it possible to use and re-use animations across a wide variety of physiques. Bring animation and motion capture data from your favorite tool or from the Asset Store, and your characters will move fluidly while using few CPU cycles.

Define and refine your animations using Unity’s visual tools. Easily construct and edit complex state machines and blend trees for complete control of how your characters move. Need to animate vast armies? Not only is character setup precise and efficient, but Mecanim’s stability and power, combined with new optimizations, such as skinned mesh instancing, ensure smooth runtime performance.

Unity Add-on for Adobe Flash Player - A major global platform for your game

» Publish to Adobe Flash Player, publish to the world
With over a billion PCs running Adobe Flash Player, you can unleash your Unity 3D content onto a true global platform. Create a game, or take your existing Unity 3D content—for iOS, Android, desktop or the Web —and seamlessly publish to Adobe Flash Player with Unity’s hallmark speed and ease of use.

Publish to Linux - And a market ripe for awesome Unity games

» Unity 4 Linux standalone desktop preview
The most requested feature from our community has arrived! Port your standalone desktop indie game to Linux with Unity 4. Linux games are thriving even though the platform is comparatively underserved. The success of distribution initiatives, such as the Humble Indie Bundle and the Ubuntu Software Center, prove that Linux users are happy to pay for games. Linux standalone publishing will be available for all Unity Desktop users at no additional cost. Take your game to Linux, and an audience eager for high-quality entertainment.

Visual Fidelity and AAA Rendering - Achieve the artistic style of your desires

» Thrill your players
Create dazzling graphics with flourishes of polish, nuance, and realistic detail. Deliver a beautiful game that performs smooth and clean across multiple platforms.

» Shadows for mobile
Add realism to your iOS and Android games with self-shadowing realtime shadows.

» Refined profiling for mobile
Unity 4’s Profiler now reports on GPU usage for games running on Android devices with Tegra chipsets, so you can zero in on and adjust performance bottlenecks for gameplay on the move. The Unity Profiler reports how much time is spent in the various areas of your game. Play your game in the Editor with Profiling on, and capture performance data for CPU and GPU usage, rendering, physics, audio and memory.

» DirectX 11 rendering
Higher visual fidelity and faster rendering times for your professional PC games: Unity 4 now supports the Windows DirectX 11 graphics API. Improve performance with compute shaders, which give the ability to use GPU as a parallel CPU. Utilize more complex shaders with shader model 5.0, and add richer details to your game worlds’ models and environments with tessellation.

» More detail and control with your lightmapped scenes
Unity 4's iterative lightmap baking gives you complete control of your lightmapping workflow. With the option to "bake selected", you spend time baking only the parts of the scene you are actively working on. Coupled with new updates, such as the use of normalmaps when lightmapping, and lower memory requirements for the bake process, it has never been faster or easier to add detail and nuance to your lightmapped scenes. Scenes with both normalmaps and dual lightmapping appear more polished, smoothing the visual transition between objects at far and near distances.

» Skinned mesh instancing
Efficiently create your own crowd rendering system. Unity 4 gives you script access to the output from a skinned mesh renderer, so you can precompute animated poses, or cheaply render multiple instances of a mesh in the same pose.

» New Text Rendering Backend
Unity 4 now features dynamic fonts for mobile games. Render asian characters at any resolution, and use HTML-like markup to control font sizes, weights and typeface selection.

Workflow Updates for efficient creation of your game world

» More speed and fluidity to create beautiful games
You’ll be astonished at how fast you can create a high-quality game with Unity 4. Import your art and assets with the most comprehensive and efficient asset pipeline on the market. Assemble your scenes with easy building blocks and powerful tools set up in an intuitive workspace. Simultaneously play test and edit your game. Keep your momentum up and your focus on the finished game.

» Fluid and refined component-based workflows
Take a shortcut and add components to objects with a handy new drop-down button. New copy/paste functionality makes it a breeze to move components between game objects, or retrieve your tweaks and edits back from Play mode. Rearrange your image effects by simply moving components up or down the stack to quickly achieve the effect you want.

» Fast asset search and management
Easily search for and preview assets in large, complex projects with the new project window.

» Search, locate...
Rapidly find the assets you care about in big projects with Unity 4. Work faster than ever before by saving favorite asset searches, bookmarking all the important folders and pre-defining categories of assets.

» ...and see your assets
Quickly pinpoint any asset you want with the project window’s icon view. You can also preview both free and paid content from the Asset Store directly from the project window.

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